Why I don’t program for the iPhone

Drifting off to sleep the other night, I realized that what turns me off about developing for the iPhone isn’t the overcrowded market, or the hardware with its limited resources, or even the multitude of fart apps. What turns me off is that the iPhone is a brilliant platform, but an awful ecosystem.
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Published in: on 23 January 2009 at 12:54 am  Comments (1)  

An unexpected sense of place?

In Great To See You. Just Not Around Here (full article), Jan Chipchase outlines the darker, edge effects of location-aware technology. In summary, the advertisement of location destroys anonymity – not just one’s own, but others’ as well.

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Published in: on 27 July 2008 at 10:02 am  Leave a Comment  

How Flickr could make the world a better place for copyright

Flickr has come under fire recently for not enforcing licensing terms on images accessed through their application programmer’s interface (API) and syndication feeds.

This issue has been covered in different degrees in various places around the net. One of the most cogent observers has been Jonathan Bailey, in his articles ‘Is Flickr Letting Down its Users?’ and ‘Why Flickr Licensing Fails’.

The basic problem is this: some third-party websites and applications have been using the Flickr API or feeds to publish photographer’s images in ways those photographers did not intend or allow. Photographers familiar with the relatively clear licensing interface of the Flickr.com website have been surprised to learn there is a ‘back door’ into their carefully-licensed images.

Some photographers reacted by stating that they did not intend their photo to appear in any form other than the original: in the HTML pages of the Flickr.com website. A few feel their only choice is to quit Flickr, or even quit the public Internet, moving their images to private domains they believe to be safer for their property. These drastic, reactionary moves are unfortunate, but understandable. The technical situation is complex and facts are few.

As a photographer, developer, and Flickr user, I decided to investigate the problem from a technical point of view. (Jonathan Bailey and others have already put forth good arguments for more ‘soft’ improvements in Flickr’s licensing model.)

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Published in: on 11 July 2008 at 4:10 pm  Comments (7)  
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On semantic HTML

Reposted from a discussion on pdxruby.

On Jun 14, 2008, at 3:02 AM, Bill Burcham wrote:

How does one resolve the Absolute Good of semantic HTML against the need for a CSS layout framework?

But I must ask: Semantic to whom? The framework? The browser? The web developer? The user? The user who peers into the HTML page to see how well/poorly it’s constructed?

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Published in: on 14 June 2008 at 12:44 am  Leave a Comment  
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Evolution of the homepage

Once upon a time, when the web was new (and was called by its full moniker, the World Wide Web), people had homepages. Like little artist studios open to the street, homepages were personal playgrounds made public, space both private and personal. In the days before search engines, we’d visit someone’s homepage because they’d invited us, or someone else had invited us. Discovered not by centralized indexing and retrieval, but instead by wandering and word of mouth, homepages were often magical little rooms, filled with strange objects and stranger stories.

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Published in: on 23 May 2008 at 8:07 pm  Comments (2)  
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Lovely technology

In technology’s steady march onward, older ways of doing things are abandoned, lost, left for dead on the side of progress’s highway. Yesterday’s tech is sneered at, put down, and said to be good for nothin’. The new tech is better, faster, slicker — and certainly cheaper, from a manufacturing point of view, being less expensive in time, materials, or energy.

Kent’s LA2 compressor

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Published in: on 11 February 2007 at 12:22 pm  Comments (1)  

The warmth of digital

While browsing an audiophile headphone site, I come across some threads discussing the inherent sound qualities of computer sound cards. The threads (unfortunately lost to time due to broken links) are a curious mix of the highly aesthetic and the highly technical: ‘Looking for a sound card that is warm and musical. (Currently have 1212M).’ Or ‘Upgrading fr[om] Audigy2 ZS platinum Pro to Emu 0404 or Emu 1212m : Day and night diff?’

I’m not sure of the context here: are these guys just using these soundcards to digitize vinyl to play back later, or are they using their computer system as some sort of ultra-fancy hifi receiver?

Either way, they’re describing the effects of the various sound cards, if they are good, as ‘warm,’ ‘musical,’ or with a ‘wider soundfield.’ These are attributes usually used when talking about analog gear, often in contrast to the analog domain. The unsatisfying cards are labeled ‘uninteresting’ and ‘analytical.’

We’re observing the audiophile world, which has a peculiar, extreme consumer fetishism. In this case, the sound card has become a component in an audiophile system, and so is peered at and dissected in the same way an amplifier, turntable, or speakers might be examined. There is nothing wrong with this, really — a listener should evaluate all points in the signal path.

Like the pro audio world, equipment is not entirely sacred: it can be modified, and several posters in this thread have replaced certain components (usually amplifier chips; the threads reference ‘opa637′). However, the pro audio world replaces components to reduce noise or expand the frequency response. I’m fascinated that the audiophile folks are modifying the circuits to tweak the sound itself.

I’m not saying any of this is invalid. It’s just interesting to me that the pro audio world looks at digital primarily for accuracy and transparency (primarily for recording), and uses analog to shape and warm sound, while the audiophile world either disdains digital entirely, or imposes the conventional desires onto every segment of the signal chain.

How far can this go? Will Windows XP SP1 be looked back at as having a ‘sweeter’ sound than later versions? Will there be a particularly listenable computer system, highly sought after, obscure, manufactured by a tiny firm in the back alleys of Akihabara, that is rumored to sound even better than pure analog?

(It is especially ironic that the ‘possibly related posts’ that WordPress automatically generates just below this posting are exactly the sort of thing I’m talking about.)

Published in: on 8 February 2007 at 11:28 am  Leave a Comment  

Banging my head against the bits

The first time I used a computer for music was in the early 1980s. This was long before most computers had any sort of built-in sound generator, besides a single-tone feeping speaker. I used the trick invented by geeks several decades earlier: set an AM radio next to the computer, write a looping program that sleeps a certain time between iterations, and listen to the somewhat-musical radio interference emitted by the CPU and picked up by the radio.

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Published in: on 30 January 2007 at 12:51 am  Comments (1)  
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